dist/models~ LevelTrigger

new LevelTrigger()

Represents the trigger for an evolution that occurs when a Pokemon levels up.

Properties
NameTypeDescription
levelnumber | null

The level at which the Pokemon evolves, or null if it evolves upon level up regardless of level.

item_idnumber | null

The ID of the item that the Pokemon must be holding to evolve, or null if no item is required.

move_idnumber | null

The ID of the move that the Pokemon must know to evolve, or null if no move is required.

move_type_idnumber | null

The ID of the type of move that the Pokemon must know to evolve, or null if no specific type is required.

timenumber | null

The time of day when the Pokemon evolves (e.g., "day", "night"), or null if time of day doesn't matter.

relative_statsnumber | null

The relative stat requirement for evolution (1 for Attack > Defense, -1 for Defense > Attack, 0 for Attack = Defense), or null if no stat requirement.

instanceDataManagerBase

The DataManagerBase instance associated with this evolution trigger.

Extends

  • EvolutionTrigger